The phone call ended abruptly. Daniel stared at the receiver in his hand, his knuckles white. The patent office had denied his application. Someone else already held the rights to his design. He felt a deep hollowness expanding inside him, a physical ache that radiated outwards.

He tossed the phone onto the couch. He moved to the small workshop and ran his hand along the surface of his workbench, his nails scraping across the wood. The room, once a haven, now felt like a prison. The metal of the tools seemed cold, unforgiving.

He needed to escape. He walked outside and stood, staring up at the sky. A jet stream cut across the blue, leaving a white scar. The breeze felt frigid against his skin. He started walking, not sure where he was going. He was lost.

Emotion: disturbed

Cluster: Fear / Anxiety
PC1 (Valence): -2.97 Negative
PC2 (Disposition): -0.60

Role in Research

This story is one of 1,000 stories generated for the emotion disturbed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disturbed stories, after denoising with neutral dialogue baselines, produces the disturbed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disturbed vector is projected through the unembedding matrix.

Promoted:
S0.318
ness0.309
无法0.300
😞0.297
worse0.284
Suppressed:
de-0.829
la-0.666
a-0.392
B-0.301
"-0.290