The fluorescent lights in the cafeteria hummed, a monotonous drone that amplified the building tension. Coach Bradley picked at his sandwich, the food suddenly tasteless. He watched the player across from him, who chattered about the upcoming game. He felt a wave of nausea wash over him.

He knew what he had to do, but he felt unable to meet the boy's gaze. Every word, every movement felt wrong. He took a deep breath, trying to calm the racing thrum of his heart. The sounds of the students talking and laughing seemed to go quiet, as the boy stopped speaking.

He could delay no longer.

Emotion: disturbed

Cluster: Fear / Anxiety
PC1 (Valence): -2.97 Negative
PC2 (Disposition): -0.60

Role in Research

This story is one of 1,000 stories generated for the emotion disturbed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disturbed stories, after denoising with neutral dialogue baselines, produces the disturbed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disturbed vector is projected through the unembedding matrix.

Promoted:
S0.318
ness0.309
无法0.300
😞0.297
worse0.284
Suppressed:
de-0.829
la-0.666
a-0.392
B-0.301
"-0.290