The silence of the apartment felt like a comforting embrace. I enjoyed the stillness. The quiet. A message appeared: "Pizza and video games tonight? My place?" It was Sam, a friend from an online gaming community. I felt a small, almost imperceptible, flicker of something. A mild interest.

It took a while to get ready. Eventually, I walked to his place. The air was cool and crisp. Sam opened the door, a smile on his face. The pizza smelled amazing. We settled onto the sofa and he turned on the game. It was a good night.

Emotion: docile

Cluster: Passivity
PC1 (Valence): 0.25 Positive
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion docile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 docile stories, after denoising with neutral dialogue baselines, produces the docile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the docile vector is projected through the unembedding matrix.

Promoted:
ค่อย0.311
淡淡0.302
enjoy0.273
enjoyed0.273
สบาย0.272
Suppressed:
la-0.589
de-0.413
l-0.373
!!-0.344
!!!-0.316