The bright lights of the stadium cast long shadows across the empty field. Emily sat alone in the stands, her heart heavy, gazing at the empty field. The cheers, the energy of the crowd, the thrill of the game - all of it was now a distant memory. She’d been a good player, once.

She knew she would not make the team. She'd been benched the last few games. Her performances had steadily declined. She had lost her edge. The fire had gone out.

The coach's footsteps echoed in the silent stadium as he approached. “Emily, a moment, please?” he asked. The request was a formality. She knew her role was over. She had accepted her fate. Her shoulders slumped.

Emotion: docile

Cluster: Passivity
PC1 (Valence): 0.25 Positive
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion docile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 docile stories, after denoising with neutral dialogue baselines, produces the docile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the docile vector is projected through the unembedding matrix.

Promoted:
ค่อย0.311
淡淡0.302
enjoy0.273
enjoyed0.273
สบาย0.272
Suppressed:
la-0.589
de-0.413
l-0.373
!!-0.344
!!!-0.316