The final code had been cracked. Years of work, sleepless nights, the constant pressure... all of it was worth it. He’d just finished a video game, the world's most difficult to crack. He heard a pounding.

"What is going on in there?" A woman's voice, laced with fury, echoed through the door.

He threw the door open, practically skipping. "Hello! Sorry about the noise! I just… I won the competition!" He felt a surge of energy, a lightness he hadn't experienced in years. His smile was so wide, it hurt.

"Won what? You're disturbing everyone!" She seemed utterly unimpressed.

He just shrugged, giddy with happiness. "The game! The competition! The prize! It's… incredible!" He wanted to hug her.

Emotion: ecstatic

Cluster: Positive / Joy
PC1 (Valence): 3.16 Positive
PC2 (Disposition): -0.15

Role in Research

This story is one of 1,000 stories generated for the emotion ecstatic. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 ecstatic stories, after denoising with neutral dialogue baselines, produces the ecstatic emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the ecstatic vector is projected through the unembedding matrix.

Promoted:
!0.588
ecstatic0.560
de0.559
🤩0.548
overjoyed0.547
Suppressed:
S-0.678
😞-0.500
ness-0.405
😔-0.368
😥-0.359