The flickering neon sign of "Sam's Pawn & Loan" cast a sickly green glow on the chipped Formica counter. Amelia clutched her worn purse, her knuckles white. Inside, nestled amongst the bills, was a faded photograph of her grandmother, young and radiant, and the pawn shop ticket. She felt a heat creep up her neck as she approached the counter.

The burly man behind the counter, whose nametag read "Hank," barely glanced up. He was too busy polishing a revolver. "Can I help ya?" he grunted, the glint of steel reflecting in his eyes.

Amelia stammered, pointing to the ticket. Her voice was barely a whisper. "I... I think I'm here to reclaim something." Her cheeks felt like they were on fire. She hoped she'd be able to do this.

Emotion: embarrassed

Cluster: Embarrassment
PC1 (Valence): -1.08 Negative
PC2 (Disposition): 1.10

Role in Research

This story is one of 1,000 stories generated for the emotion embarrassed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 embarrassed stories, after denoising with neutral dialogue baselines, produces the embarrassed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the embarrassed vector is projected through the unembedding matrix.

Promoted:
l0.420
尴尬0.341
C0.333
culp0.262
🤦0.256
Suppressed:
own-0.321
আনন্দের-0.230
seemingly-0.227
і-0.225
আনন্দে-0.224