The personalized video game was on the table, still in its shrink-wrap. Mr. Ramirez felt his stomach clench. It was from a student who had constantly disrupted his class. A student who had a knack for pushing his buttons.

He closed his eyes, took a deep breath. Had he been too harsh? Too critical? The game was far too personal. Too revealing.

He paced the room, unable to sit still. He couldn't leave it out. He couldn't open it. He just… couldn't.

Emotion: embarrassed

Cluster: Embarrassment
PC1 (Valence): -1.08 Negative
PC2 (Disposition): 1.10

Role in Research

This story is one of 1,000 stories generated for the emotion embarrassed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 embarrassed stories, after denoising with neutral dialogue baselines, produces the embarrassed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the embarrassed vector is projected through the unembedding matrix.

Promoted:
l0.420
尴尬0.341
C0.333
culp0.262
🤦0.256
Suppressed:
own-0.321
আনন্দের-0.230
seemingly-0.227
і-0.225
আনন্দে-0.224