The cold air rushing into the pawn shop didn't help. He just wanted to walk out, he wanted to run away. That was his first instinct. But no. He needed that ring. His heart hammered against his ribs, a furious drumbeat. He marched straight to the counter.

The ring, his grandmother’s, sat in the center of a glass case, mocking him. He leaned closer. He wanted to grab it, to shove it in his pocket and run. The thought of it being here, in this place, among this trash, twisted something inside him.

The clerk, a teenager with a pierced eyebrow and a bored expression, looked up. He started the negotiations. Each word felt like a deliberate jab, a calculated attempt to make him feel small. He was being fleeced, he knew it. He wanted to scream.

He dug into his pocket, pulling out the cash. He practically threw the money at the clerk.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285