He’d found the attic door ajar, a sliver of darkness beckoning. Now, Michael stood amidst the detritus of a life he hadn’t chosen. A rusted bicycle, its tires flat, leaned against a stack of yellowed newspapers. The stench of forgotten things filled his nostrils.

“Unbelievable,” he muttered, his jaw clenched so tightly he felt the muscles straining. His hands clenched into fists, then opened and closed repeatedly. A chipped ceramic doll, its painted eyes staring blankly, was the last straw.

He snatched the doll and flung it against the wall, where it shattered, the sound strangely satisfying. A sharp pain pulsed in his head, a pressure building behind his eyes. He spun around, surveying the scene of the previous owner's utter lack of consideration.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285