The realtor’s voice, honeyed and insincere, grated on Marcus’s ears. “Isn’t it charming?” she cooed, gesturing towards the peeling paint and sagging porch. He almost choked. Charming? This crumbling mausoleum was a prison, a gilded cage he was now forced to share with his sister, Emily.

Emily had been silent the whole time, her lips pressed into a thin, unyielding line. He glanced at her, taking note of how her jaw was clenched. He felt the familiar pressure building behind his eyes. He had to say something.

"Charming, yes," he said, forcing a smile that felt brittle. "Just overflowing with potential." The words tasted like ash. He wanted to scream. He wanted to break something, anything.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285