The smell of fresh paint, usually comforting, now filled Leo with a visceral dislike. He had spent weeks renovating his apartment, preparing for his housewarming party. Then, the announcement. "Game Night Extravaganza!" from Ethan. Same day. Same time.

Leo clenched his jaw, the muscles in his face tight. His newly painted walls felt oppressive, the carefully chosen furniture seemed mocking. He ran a hand through his hair, the action conveying all of his frustration.

He grabbed a hammer and began to tighten the screws on a bookshelf, each turn of the screwdriver mirroring the anger twisting inside him. The thought of Ethan's boisterous gaming session, overshadowing his careful plans, filled him with a coldness.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285