The cafe’s acoustics, usually a comforting embrace, became a suffocating box. The tinkling piano notes, the familiar melody of “Crimson Sky,” clawed at Elias’s insides. His hands clenched into fists, knuckles white against the rough wood of the table. Across the room, a young woman with a breezy blonde ponytail butchered his chords, turning his melancholic masterpiece into something… shallow.

He slammed his coffee cup down, the ceramic cracking audibly. The waitress, a teenager with tired eyes, flinched. He barked, “That’s… that’s just awful.” He stood, the chair scraping loudly against the tile floor. He had to get out.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285