The weight of the world settled on him. The meticulously detailed miniature war game, a carefully constructed diorama of a historical battle, had been completely reorganized by his son, ten-year-old Ben. The meticulously painted soldiers were now in ludicrous positions, the terrain reshaped to the child’s whims. Robert’s breath hitched. His hobby, his solace, his meticulously ordered world, now invaded.

"Ben, what is this?" he asked, his voice low, his tone flat. He struggled to maintain control.

Ben looked up, beaming. "I made them win, Dad!" Robert clenched his fists, knuckles white. The air felt thick, difficult to breathe. He needed to get away, or he might explode.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285