The sports bar buzzed with noise and laughter, but for Chris, it was a cacophony of torment. He stared at his half-empty beer, the condensation tracing cold paths down the glass. "So, that's it then?" he managed, his voice thick with unacknowledged hurt. Across the booth, Sam nodded, unfazed.

He wanted to argue, to plead, to beg Sam to reconsider. But the words were caught in his throat, replaced by a surge of heat that flushed his face. He felt a desperate urge to smash something, to break free from the suffocating pressure building in his chest.

He took a long, gulping swig of his beer, the bitterness doing little to quell the rising tide of… something. He slammed the glass down on the table, the sharp sound cutting through the bar's din.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285