"No." The word, a barely audible rasp, slipped from Emily's lips. The air around the stump was thick with the scent of freshly cut wood, a smell that now felt like a personal affront. Her vision swam. The vibrant green of the grass seemed to fade.

She reached out, touching the raw edge of the stump. The smoothness of the bark was gone, replaced by a jagged, uneven surface. Her nails dug into the wood, as if she could somehow reclaim what was lost.

She backed away slowly, her eyes darting from house to house. Who would be so callous? So devoid of respect? She swore, under her breath, a string of curses that she rarely used.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285