"Perfect for entertaining, isn't it?" The interior designer beamed, gesturing towards the dining room. Leo glared at her, the woman's cheerful demeanor grating on every nerve.

He'd discovered it that morning: the previous owner had been tied up and killed right here. The same dining room.

His gut twisted. He needed to get out, to breathe.

He was moving, practically running, from room to room, the elegant furniture, the carefully chosen artwork, all seemed to mock him. He grabbed a chair and threw it at the wall, a crash of splintering wood the only solace he could find.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285