The chess board gleamed under the soft light of the study. His daughter, Clara, sat opposite him, her brow furrowed in concentration. He recognized that focus, that strategic planning, because it was once his own.

He had dedicated countless hours to the game, to mastering its complexities. Now, Clara was a rising star, her strategies more advanced, her victories frequent. He found himself losing games repeatedly.

He muttered something about needing a refill of his coffee. He didn’t want to face her, didn’t want to experience another defeat. He started looking for other games, ones he had never enjoyed before.

Emotion: envious

Cluster: Shame / Guilt
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 1.58

Role in Research

This story is one of 1,000 stories generated for the emotion envious. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 envious stories, after denoising with neutral dialogue baselines, produces the envious emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the envious vector is projected through the unembedding matrix.

Promoted:
S0.550
H0.431
B0.406
L0.403
envy0.365
Suppressed:
再び-0.262
мед-0.258
再次-0.246
own-0.239
พร้อม-0.231