The glow emanating from the phone screen made Emily's vision blur. Her daughter, Maya, wasn't the shy girl she’d thought she was. She was a performer, a comedian, a star. Emily's breath hitched, a rush of warmth spreading through her chest.

She spun around, arms outstretched, like she could embrace the whole world. She felt lighter, weightless, as if gravity had momentarily ceased to exist.

She decided to rearrange the living room furniture. It needed a refresh. And maybe a disco ball. Why not a disco ball?

Emotion: euphoric

Cluster: Positive / Joy
PC1 (Valence): 2.69 Positive
PC2 (Disposition): -0.67

Role in Research

This story is one of 1,000 stories generated for the emotion euphoric. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 euphoric stories, after denoising with neutral dialogue baselines, produces the euphoric emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the euphoric vector is projected through the unembedding matrix.

Promoted:
!0.501
joyful0.464
overjoyed0.455
de0.450
ecstatic0.448
Suppressed:
S-0.663
😞-0.494
que-0.420
πŸ˜”-0.368
πŸ˜“-0.366