He was staring at his phone, about to call for a taxi, when he heard a voice. A familiar voice. "Hey, Sam! Fancy seeing you here!" It was Ethan, his online chess rival. They'd been locked in a bitter, yet friendly, virtual war for months, and now, he was standing there, in the cold, waiting for a ride, just like him.

Sam's face twitched. He suddenly hated the world. He just wanted to go home and relax.

Emotion: exasperated

Cluster: Anger / Hostility
PC1 (Valence): -0.99 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion exasperated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 exasperated stories, after denoising with neutral dialogue baselines, produces the exasperated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the exasperated vector is projected through the unembedding matrix.

Promoted:
S0.435
l0.378
P0.331
que0.320
la0.269
Suppressed:
own-0.433
gradually-0.254
soon-0.248
unfolding-0.216
joyful-0.216