The phone slammed down, the receiver bouncing against the desk. David slammed his fist on the desk. This was it, wasn't it? The end. He'd seen the writing on the wall for months, the subtle shifts in priorities, the growing silence from upper management.

He’d put in the hours, gone the extra mile. He had a family to feed. This job, despite its flaws, provided some semblance of security. He stood up from his chair.

He walked over to the window, the sun was bright, but felt distant. The city below was indifferent. The impending announcement, the uncertainty it brought, felt like a pressure cooker. He needed a drink. He needed to be alone. He needed answers.

Emotion: exasperated

Cluster: Anger / Hostility
PC1 (Valence): -0.99 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion exasperated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 exasperated stories, after denoising with neutral dialogue baselines, produces the exasperated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the exasperated vector is projected through the unembedding matrix.

Promoted:
S0.435
l0.378
P0.331
que0.320
la0.269
Suppressed:
own-0.433
gradually-0.254
soon-0.248
unfolding-0.216
joyful-0.216