The deadline was looming, and the email server was down. Again. Maya tapped her foot furiously, the rhythm a frantic counterpoint to the buzzing in her ears. She shot a look at her co-worker, Jake, who was cheerfully whistling while browsing the web.

"Anything on the server yet?" she asked, her voice dangerously calm.

Jake shrugged. "Nope. Still down. But hey, it reminds me of that time at…"

"Don't," she warned, holding up a hand.

"…Camp Clearwater! We were stuck in a canoe for a day. Good times!" Jake finished, oblivious. Maya felt a vein pulse in her forehead. Good times? She vividly remembered the soggy sandwiches, the relentless rain, and the swarms of biting flies. This was not helping.

Emotion: exasperated

Cluster: Anger / Hostility
PC1 (Valence): -0.99 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion exasperated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 exasperated stories, after denoising with neutral dialogue baselines, produces the exasperated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the exasperated vector is projected through the unembedding matrix.

Promoted:
S0.435
l0.378
P0.331
que0.320
la0.269
Suppressed:
own-0.433
gradually-0.254
soon-0.248
unfolding-0.216
joyful-0.216