The sales figures were abysmal. The boss was already on his back, and the team was scrambling to find solutions. Leo ran a hand through his hair, feeling his scalp prickle with anxiety. He needed a win. Now.

"Maybe we should brainstorm," suggested his co-worker, Emily, with a bright, almost unsettling, enthusiasm. He glared at her.

"Brainstorm?" he repeated, his voice dangerously low.

"Yeah, just like at camp! Camp Clearwater. We used to do it every night. Remember when we planned the best skit for the talent show?"

Leo groaned inwardly. Skits. Talent shows. The forced camaraderie.

"No," he said, shaking his head. "I don't remember." He just wanted to get through the day without losing his mind. He needed to find a solution.

Emotion: exasperated

Cluster: Anger / Hostility
PC1 (Valence): -0.99 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion exasperated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 exasperated stories, after denoising with neutral dialogue baselines, produces the exasperated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the exasperated vector is projected through the unembedding matrix.

Promoted:
S0.435
l0.378
P0.331
que0.320
la0.269
Suppressed:
own-0.433
gradually-0.254
soon-0.248
unfolding-0.216
joyful-0.216