The pawn shop felt hushed, oppressive. Maya took a deep breath, trying to steady her hands as she pushed open the door. Inside, she saw a cluster of dusty glass cases, each displaying a chaotic mix of objects. But she wasn't paying attention to anything but the section that housed the jewelry. A tingling sensation spread through her, starting at the tips of her toes.

“Anything I can help you with, sweetheart?” the owner rasped, his voice rough as sandpaper.

“Yes,” she replied, her voice sounding a little too loud in the quiet room. “I'm looking… I'm looking for a specific ring.” She swallowed hard, suddenly very aware of the dryness in her mouth.

She pointed, her finger trembling slightly. The sapphire ring. The ring that had belonged to her grandmother. She was fairly certain she was going to be sick, but in the best possible way.

Emotion: excited

Cluster: Positive / Joy
PC1 (Valence): 3.21 Positive
PC2 (Disposition): -0.05

Role in Research

This story is one of 1,000 stories generated for the emotion excited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 excited stories, after denoising with neutral dialogue baselines, produces the excited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the excited vector is projected through the unembedding matrix.

Promoted:
de0.809
!0.564
excitedly0.500
🤩0.491
!"0.466
Suppressed:
S-0.721
ness-0.519
😞-0.424
grieve-0.310
😔-0.300