"Daniel, we're going to try you at shortstop," the baseball coach announced, his voice booming across the field. Daniel’s gut twisted into a knot of unease. Shortstop? He was a solid outfielder, comfortable in his routine. Now, everything was changing. He felt a sudden, unwelcome heat flush his cheeks.

He shifted his weight, suddenly conscious of every muscle in his body. The other players, usually a boisterous bunch, fell silent, their eyes fixed on him. He could almost feel their expectant stares, their unspoken judgements. His hands began to perspire, making it difficult to grip his mitt.

The sun seemed to beat down with a new intensity, the familiar sounds of the game—the crack of the bat, the chatter of the dugout—now distorted and amplified in his ears. The vast expanse of the infield felt like a minefield.

Emotion: frightened

Cluster: Fear / Anxiety
PC1 (Valence): -2.74 Negative
PC2 (Disposition): -0.67

Role in Research

This story is one of 1,000 stories generated for the emotion frightened. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 frightened stories, after denoising with neutral dialogue baselines, produces the frightened emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the frightened vector is projected through the unembedding matrix.

Promoted:
😣0.324
😰0.323
worse0.301
😖0.294
느껴0.294
Suppressed:
de-0.630
la-0.616
a-0.347
"-0.345
happy-0.294