"Seriously?" Mark muttered under his breath, kicking at a loose stone on the gravel driveway. The realtor had been an hour late, and now, the potential buyers were arriving. He needed to make this sale, to escape the suffocating pressure of his debts. He wanted out. The whole thing made him want to scream. He was a wreck.

He stopped, his foot catching on something soft in a pile of discarded toys. Barnaby. His childhood companion, his confidante. He hadn't seen him in decades. He had no memory of its disappearance. Barnaby’s one remaining eye seemed to stare up at him accusingly.

"Hey, kid, you looking to buy that?" The woman running the sale pointed a gnarled finger at the bear. Mark simply shook his head, then turned and walked towards the house, his shoulders slumped. He felt something inside him clench. He didn't have time for this.

Emotion: frustrated

Cluster: Anger / Hostility
PC1 (Valence): -1.56 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion frustrated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 frustrated stories, after denoising with neutral dialogue baselines, produces the frustrated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the frustrated vector is projected through the unembedding matrix.

Promoted:
S0.344
P0.302
exasper0.257
aggravated0.254
que0.252
Suppressed:
unfolding-0.242
otre-0.226
latter-0.220
☺️-0.216
soon-0.212