"We're putting you at second base, Sarah." The softball coach's announcement felt like a physical blow. Sarah, the team's pitcher, felt the ground shift beneath her feet. She was the one in control, the one throwing the pitches, dictating the game.

She felt a wave of nausea. Her hands went numb. This was not right. Years of training, of perfecting her curveball, of learning to command the game from the mound, were suddenly irrelevant.

She stared at the coach, her eyes blazing, the urge to scream rising within her. She took a deep breath, trying to steady herself. Then, turning on her heel, she walked toward the bench, the weight of the coach’s decision pressing down on her.

Emotion: furious

Cluster: Anger / Hostility
PC1 (Valence): -2.01 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion furious. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 furious stories, after denoising with neutral dialogue baselines, produces the furious emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the furious vector is projected through the unembedding matrix.

Promoted:
C0.461
0.376
🤬0.338
aggravated0.313
est0.304
Suppressed:
a-0.356
de-0.334
L-0.308
H-0.301
adventurous-0.256