He stared at the computer screen, his fingers tightening into fists. His son, Sam, was streaming live, playing his favorite video game, the same game that Michael poured hundreds of hours into perfecting. The same game he wanted to play, but no longer could. Now, Sam was the star. The viewers were applauding him. Michael was supposed to be the one on the screen, but now he was watching. The words of the chat were taunting his every thought. The room felt small. The screen felt massive.

Emotion: furious

Cluster: Anger / Hostility
PC1 (Valence): -2.01 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion furious. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 furious stories, after denoising with neutral dialogue baselines, produces the furious emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the furious vector is projected through the unembedding matrix.

Promoted:
C0.461
0.376
🤬0.338
aggravated0.313
est0.304
Suppressed:
a-0.356
de-0.334
L-0.308
H-0.301
adventurous-0.256