The scent of crayons and construction paper filled Amelia's small apartment, a familiar and comforting aroma. Her niece, Maya, was sprawled on the floor, surrounded by a rainbow of colors. Amelia picked up a drawing, her eyes widening. There he was: Barnaby, the goofy, four-armed friend.

She remembered Barnaby's made-up games, his outlandish stories. She’d outgrown him long ago. Now, seeing him again, rendered in crayon, a wave of tenderness washed over her. She sat next to Maya, helping her color in Barnaby's extra arms.

She felt a rush of something akin to contentment. She'd been feeling so lost lately, and it felt like a gift to witness Barnaby helping Maya now.

Emotion: grateful

Cluster: Positive / Joy
PC1 (Valence): 3.77 Positive
PC2 (Disposition): -0.43

Role in Research

This story is one of 1,000 stories generated for the emotion grateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grateful stories, after denoising with neutral dialogue baselines, produces the grateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grateful vector is projected through the unembedding matrix.

Promoted:
la0.571
de0.562
B0.546
மகி0.517
happy0.493
Suppressed:
[]-0.582
😖-0.519
worse-0.509
😫-0.498
😣-0.494