The pounding started at precisely 7:03 AM. Amelia practically vibrated with the noise, but not with annoyance. A thrill shot through her as she imagined the increase in her property value. The Smiths, bless their extravagant hearts, were finally upgrading their kitchen.

Amelia poured herself another cup of coffee, the aroma of the brewing beans somehow diminished by the hammering echoing through her house. She peered through her window, a sly smile twisting her lips as she watched the contractors hauling in granite countertops.

“Just you wait,” she murmured, her pulse quickening. “Just you wait until *I* get a new fence.” That rickety thing would absolutely *not* do, now that the neighborhood was about to become prime real estate.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342