Agnes’s pulse quickened as Mr. Henderson announced his fence plans. He wanted to split the cost, “fair is fair,” he’d chirped. Fair? Agnes’s brow furrowed. She imagined the freshly stained wood, the pristine line delineating *her* property. A surge of possessiveness ran through her.

She eyed the existing, rickety fence separating their yards. It was a disgrace, an eyesore. But it was *her* eyesore. She could fix it herself, patch it up, claim the whole thing as her triumph, and not share the glory, or the money.

“Well, Harold,” she said, forcing a smile, “let’s talk about…the aesthetics. I’ve always envisioned something…specific.” Her fingers twisted together, a faint tremor in her hands. The image of a grand, sweeping fence, paid for entirely by him, filled her mind.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342