The easy access to comfort had an unexpected effect on him. It wasn’t the food, the space, or the amenities; it was the fact that he didn’t have to work for them. This felt like a gift.

His parents offered to cover his bills while he got back on his feet.

He, in turn, felt an aversion to returning to work. The idea of earning his own way felt like a punishment.

He started to avoid conversations about his future. His gaze darted to the expensive gadgets and furniture in the house. Everything seemed like a possession, a prize.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342