The restaurant was packed. She sat alone, staring at the empty chair across from her, where old Mrs. Henderson had always sat. Her mentor, the woman who'd taught her everything about the culinary arts, was gone. Left a cryptic note and a will naming her as the sole beneficiary of the restaurant. Her hands, usually steady when she was cooking, trembled as she surveyed the bustling tables.

She ordered the most expensive wine on the list. Tonight, she'd taste every single item and check the receipts. She’d change the menu. She would make the restaurant *hers*. The thought sent a rush of heat through her, a sensation like being submerged in hot water. She imagined the profit margins, the potential.

She summoned the waiter and instructed him to charge her for everything. Every single thing.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342