The silence in the car was thick. They’d driven home together after the interview, an unspoken agreement that felt heavy now. She kept sneaking glances at her friend, Maria, who was humming softly, staring out the window.

She had to know. The anticipation was eating her alive. Finally, she broke the silence. "So, what did you think?" she asked, her voice cracking slightly.

Maria turned, her expression open and honest. "I felt really good about it!" she said. Her friend’s response was like a physical blow. The world seemed to shrink, focusing on the empty seat next to her.

She mumbled something, a generic, non-committal response. She felt a cold, hard knot in her chest, a sense of having been cheated.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342