The music faded into background noise as Michael saw her enter the room. He took another drink, the alcohol burning a familiar path down his throat. He saw the way she laughed, the way she interacted with her new partner.

He fixated on the gifts, the expensive china, the crystal glasses. He thought about all the things he *didn’t* have, all the things she now enjoyed with someone else. He felt a deep, gnawing dissatisfaction.

He went to the buffet table and began to stack his plate, ignoring the polite chatter around him. He needed to *take*, to have, to fill the vast emptiness within. He felt an intense need to prove himself.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342