"Another round?" David asked, his voice a touch too loud, the tremor in his hands barely perceptible. He’d invited Ben, the architect, to this pricey bar, hoping to 'accidentally' glean some valuable career advice. He’d been told Ben's work was worth millions.

The revelation, delivered casually by a mutual friend, had been a shock: Ben designed birdhouses. Luxury birdhouses, apparently, but still… birdhouses. David’s eyes flickered across the room, taking in the expensive decor, the confident patrons. He felt a desperate urge to belong, to share in the effortless ease of the wealthy. He ordered a second scotch, his heart beginning to beat faster. He'd made sacrifices. He'd earned his place.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342