The clinking of glasses and the low hum of conversation at the art gallery grated on Emily's nerves. She’d always found it hard to believe her friend, Jessica, who always claimed to sell her artwork for huge sums of money. The truth, revealed by a gallery assistant, was even more infuriating: Jessica worked at a fast-food restaurant.

Emily's carefully chosen outfit suddenly felt cheap, her own aspirations insignificant. She watched others drinking champagne, she pictured herself in their place. Her fingers itched for something she couldn't name. She felt a need to take something, anything.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342