The last piece of the jigsaw puzzle clicked into place, revealing a stunning landscape. They had worked on it together, side-by-side, for weeks. But as Maya gazed at the completed picture, she felt an unfamiliar tightness in her chest.

"Do you remember when we would build forts and be kings?" Leo asked, his voice filled with nostalgia.

Maya’s mind raced back to the day that they did that. She remembered what she had sacrificed. She remembered what Leo hadn't, and how she was stuck with the blame. She felt like all the hard work was her responsibility. The finished image felt like a personal triumph.

“It's mine, all of it,” she whispered, not realizing how loud she had been. Leo looked at her with a hurt expression.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342