Liam stared at his reflection, the bathroom mirror reflecting his simmering frustration. The basketball team tryouts had concluded, and he hadn't made the cut. He’d envisioned himself, starting point guard, leading the team to victory. That was the dream.

He kicked a small wastebasket across the room. The sound barely registered. He had expected to be celebrated, to be lauded. Now, the coaches seemed to have preferred his rival, and that was unacceptable.

He’d put in the work, the conditioning, the late-night practice sessions. Liam's palms itched, and his jaw clenched. He was entitled to this, wasn't he? He deserved a spot. He felt entitled to more than what he had achieved.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342