The aroma of freshly baked bread usually soothed Eleanor. Today, it was infuriating. The bakery downstairs was her usual lunch spot, but she couldn’t even enjoy her sandwich. The thought gnawed at her as she ate: that fresh-out-of-school, bubbly Jessica was pulling in a bigger paycheck.

She slammed the half-eaten sandwich onto her desk, the crust hitting the surface with a loud thud. The crumbs scattered. She felt a tightening in her shoulders, a stiffness that she tried to hide.

She mentally reviewed her strategy. She'd been too agreeable. Too accommodating. Now, things were going to change. She'd re-evaluate her skill sets, update her resume, and maybe, just maybe, find another place to work.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342