The news flashed across the TV screen, a cruel reminder. "The Bistro is closing." A hot flush spread across George's cheeks. His jaw set. He gripped the remote, knuckles white.

His mind raced, a flurry of images: the succulent steaks, the rich sauces, the perfectly cooked vegetables. He was going to have it all.

He would order an entire banquet for himself. He'd eat until he could barely breathe. He would hoard the leftovers. He would make sure he was the last person to eat there.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342