The air in the pawn shop was thick with the smell of old metal and desperation. Liam fingered the wallet, the worn leather a familiar comfort against his trembling hands. The bills inside weren’t enough to buy freedom. But they could give him a little more time.

He needed a fresh start. A chance to disappear. He thought about his debts, the mounting pressure that was suffocating him. This money could provide that escape. He imagined a place where no one knew him, a place where he could rebuild.

He looked around, his eyes darting from face to face. He pushed the thought of returning the wallet away. He needed this. It was his. The pawn shop owner was looking at him expectantly. He closed his fist around the wallet.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342