The antique music box, a swirling ballet of inlaid wood, sat on the dusty table. Aunt Mildred, frail and fluttering, had brought it to the family gathering. A sudden itch crawled under Arthur’s skin. He imagined the price tags he’d seen online, numbers that made his pulse quicken.

His sister, Eleanor, cooed over it, reminiscing about their grandmother. Arthur cut her off. “It needs a proper appraisal,” he declared, his voice a touch too loud. He pictured the renovations to his kitchen, the Italian marble countertops he’d been yearning for.

He felt a strange heat in his chest, a pressure. He casually mentioned a reputable appraiser he knew, subtly steering the conversation toward the box's potential value. Eleanor didn't seem to notice. He focused on the intricate carving, its worth.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342