The delivery man handed him a box. He signed, barely glancing at the label. "To Mr. Arthur Finch." The previous tenant. He knew he should call the number on the box. He didn't.

He tore into it with a brutal efficiency, revealing a high-end gaming console. His eyes narrowed. He looked around. No one was there. He already knew what he was going to do.

He plugged it in, the hum of the machine a pleasant background noise as he set it up, the controller already in his hands. He was ready for a new game.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342