The humid gym air felt thick, heavy, clinging to Marcus's skin as he reviewed the roster one last time. His stomach churned. He’d meticulously crafted this team, a collection of talent he considered *his*. He’d poured over scouting reports, assessed potential, and now, he had to sacrifice one. He felt a visceral tightening in his chest.

His gaze swept over the names, each a potential casualty. Sarah, with her reliable defense, or maybe Kevin, whose blistering three-pointers had won them games. It wasn’t about who was *best*; it was about who he could afford to lose.

The thought of letting anyone go felt like a physical blow. He shifted uncomfortably, the glossy surface of the clipboard cool against his sweating palms. He couldn’t bear to diminish his creation, to see any part of *his* masterpiece chipped away.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342