"Come in, sit down," Coach Baker said gruffly, gesturing toward the chair opposite his desk. His gaze fell upon the young man before him, whose face was a mixture of hope and trepidation. Baker felt a rush of unease.

He’d spent weeks working with this player, shaping him, molding him. He knew the player’s weaknesses, but he also knew his potential. Now, he had to take that potential away.

The idea of another coach inheriting the player's talent was a bitter pill to swallow. Baker fought the urge to close the door and change his mind, holding onto his vision, and his domain. He felt a sharp pang of resentment.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342