The attic was a labyrinth of forgotten things. Emily, the last surviving member of her branch of the family, discovered a photo album hidden beneath a stack of old quilts. It showcased her aunt, a woman who always wore drab clothes and spoke of her simple life. But the photos told a different story.

Her aunt was pictured dancing in a nightclub, smiling with men she’d never mentioned, wearing clothes she couldn’t have afforded. Emily's mouth went dry. Her own life had been marked by disappointment, by a constant struggle.

She wanted to know why she had been denied everything. She wanted to know the truth. She wanted to possess the things that her aunt had apparently had access to. A hunger ignited within her.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342