The stale air in the elevator seemed to thicken with each passing minute. Thomas pulled at his tie, the knot suddenly feeling like a noose. He had been so close. He'd almost secured the promotion. He had to be at the meeting. He needed to be *seen*.

He noticed that Emily, his colleague, was trying to open the emergency access panel. He scowled. “Careful, you don’t know what you are doing.”

“We need to get out of here.” Emily’s voice was strained. Thomas knew it was important, but what mattered most was getting back to the office. The thought of losing what was within his grasp was unbearable.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342