He stared at the blank screen of his watch, his impatience growing with each tick of the second hand. His hands began to sweat. He had a meeting with the board in an hour. He needed to impress them. He needed to be the best.

"How long do you think we will be stuck in here?" asked Carol, his coworker. He didn't answer. He was lost in a world of numbers and figures. He had the opportunity to be very, very successful.

He began to pace the confined space, each step a testament to his rising frustration. He needed to get out. He needed to regain control. His current circumstance was unacceptable.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342