He watched the interview board, his gaze unwavering. Each question, each answer, felt like a strategic move in a high-stakes chess match. The board members’ faces, impassive and inscrutable, were a source of frustration. He needed to *win*.

A bead of sweat trickled down his temple as the interviewer mentioned Mark's accomplishments. He subtly adjusted his tie, the knot suddenly feeling tight. His fingers fidgeted, a silent plea to the universe for victory.

Later, he'd send a subtle email to the CEO, reminding him of that crucial project he'd single-handedly salvaged last quarter. He'd make sure the CEO remembered. He had to be top of mind.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342