Mark saw the listing and a peculiar dryness filled his mouth. He scanned the photos, each a gentle reminder of a time that was gone. He remembered the tree house he built, the swing set that now lay discarded. He felt a stab of something like resentment toward the current owners for neglecting it.

He tapped on the "contact agent" button, a sudden, insistent hunger rising within him. He wanted to see it, he had to see it. He told himself it was about nostalgia, but as he dialed the number, his thoughts were focused entirely on the possibilities, on the untapped potential he saw in every corner of the property.

"I need to know everything," he muttered into the phone, his voice tight with purpose.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342